- Swords have 360 degree swing when charged
- Taking damage does no longer cancel charge
- Charge is now full after 2 seconds of charging, and correctly indicated if settings per weapon are different
- Charging can now be remapped and is no longer hold attack(default: Shift, Left Trigger)
- Added many new loading screen tips and tricks
- Fix an issue where using grappling hooks on friends would behave weirdly
- Fix an issue where a certain gate in the ice dungeon was not destructable using swords
- Fix a very annoying issue where walking and hitting at the same time would cause desync between client and server so random things get hit by weapon swings
- Fix an issue where poison clouds would be invisible 70% of the time
- Fixed some minor issues
- News and updates
- Tinkertown
- Early Access 0.13.3c
Source: Steam Community (opens in a new tab)
