20201025
What’s good, gamers? There were a few more things to touch up before we really got moving on ZeroHour but that’s all finally behind us and we’re on the move! 2 of our programmers will be wrapped up pretty tight while they’re working on that but the other one is basically done with his end, so he’ll be able to continue working on little things you’ll see materialize sooner than later. That’s good because it’s going to be a little while before the new mode is done and ready for you to enjoy! Thank you for your patience and hopefully we are battling for trophies sooner than later!
Completed
- Audio: New ship Bootup, Boost engage, Boost main
- Color updates so they’re more consistent and dark colors aren’t so dark
- Camera effects so it moves a lot more while you’re racing
- New ship: Concept
- Tracks refined so they’re smoother
Next
- Audio: New ship: Boost release, Engine
- New ship: Refinement, Texturing
- Race-end screen revamp
- Steam: Screenshots, GIFs, Video
- Tutorial video
- Bullets hitting a ship causes flakes of color to fall off
- Loading screen revision to include track preview and hints/tips
Thanks!
-Mac
Community and dev access
https://discord.gg/BRqw8Ka
