Features
- New “Battles Even More Epic” section in the Challenge Mode containing 3 new challenges;
- New “Rock-n-Rolla” Endless Mode version where you play for the Undead;
- In the Sandbox Mode, we added 17 maps from the story campaign (including storm of Abberlore and battle against Ozzy);
- New enemies added to the Sandbox Mode: Bugs, Wargs, Heffalumps, Crabs, Just a harmless little bunny, Feisty Lizard, and others;
- Added a "Split selection" button, allowing you to keep selected a half of the number of each troop and building type (rounded up). For example, if there are 6 Archers and 1 Foot knight in the current selection, 3 Archers and 1 Foot knight will remain selected after splitting.
- Changed default key bindings:
- Split selection: [X] (or [\] for the “For Pro-players” input layout);
- Auto-repair (default input layout): [X] -> [\];
- Orientate camera to the North (“For Pro Players” input layout): [\] -> [Insert].
Improvements
- From now on, Soil Defilers may be hired at Defilement Catchers I and II;
- Some visual improvements (Notably, the bay next to Abberlore became deeper).
Balance
- In a number of Challenges on the “Walk in the Park” and “Challenge Accepted” difficulty levels, mini-map indicators that warn of an attack will now appear 1-2 in-game days earlier;
- Passageways over the Abberlore moat became wider, making it easier to storm the King's Castle.
Bug Fixes
- Bug with invisible deposits appearing on the map;
- Several localization fixes.
- Changed default key bindings:
