Beta Branch Update:
All orbs have been rebalanced, with the intent of making seraing orb less dominant and making other orbs more viable:
Void Orb health 8->15, now has 3 Shields
Searing Orb max charges 4->3
Searing Orb damage upgrade removed
Ball Lightning health 8->12
Glass Orb radius 2->3
Glass Orb shields 4->9
Frozen Orb level 5->4
Frozen Orb health 8->40
Frozen Orb max charges 4->5
Frozen Orb physical vulnerability removed
Frozen Orb fire resist -100 -> 0
Orb Lord no longer gives damage bonus
Orb Lord charge bonus 2->3
Orb Lord health bonus 17->35
Arcane Accounting reworked.
New functionality: Whenever you cast an arcane spell, your next non arcane spell is free for 1 turn.
Purestrike level 6->5
Flame Burst Melting flame now melts the tiles adjacent to the caster as well as those adjacent to flames
Mega Annihilate charges 2->3
Void Beam charges 4->7
Level exits max 6->4.
Elixer of Youth renamed to Elixir of Youth
Fixed bloodrage not working with ranged attacks
Fix duplicate entries in bestiary
Fixed glass fae not getting bonuses
Spider Queen now works with vigor shrine and other hp boosting shrines
Knightly Oath now works with sniper shrine and other minion range boosting shrines
Fixed some enemy skill typos
Enjoy, and as always make sure to share your feedback with me on discord!
