As full launch approaches, I'm going to try to get back into the habit of doing weekly Friday patches.
I'm also going to be posting the notes on steam instead of just discord.
Note: These changes are beta only. This means:
1) You won't see them unless you set your beta version to beta (right click RW -> properties -> betas)
2) They aren't finalized, and are subject to change pending playtesting (yours and mine). If you have feedback on these in progress changes, please share it with us on the official discord.
This weeks patch focuses mainly on new consumables, and also includes some bugfixes and balance tweaks:
New consumable items:
Elixer of Youth - For 7 turns, spellcasting does not use charges
Aether Dagger - Enemy units in LOS lose all resistances for 10 turns
Oculus - For 10 turns, your spells gain 15 range and do not require line of sight
Bag of Spikes - Summon 12 friendly rolling spike balls
Bag of Bags - Summon a bag of bugs in each empty adjacent space
Troll Crown - summon 4 friendly troll lairs
Earth Troll Crown - summon 4 friendly earth troll lairs
Storm Troll Crown - summon 4 friendly storm troll lairs
Draught of Memories - for 20 turns, gain 2x SP from all memory orbs you collect
Orb of Corruption - one charge of Mordred's planar interposition (super rare)
Removed old shields, added the more broadly useful Stone Shield (Phys, Fire, Ice) and Energy Shield (Lightning, Arcane, Dark, Holy).
UI:
LOS and Threat zone now have rebindable hotkeys, and no longer default to ctrl and alt- they now default to l and t. I did this to make using items less annoying- t is always going to cause a bit of lag but I dont want that to be something the player must experience every time they use a potion.
Fixed a bug that would make some status descriptions overflow off the righthand side of the screen.
Fixed an exploit that let you see tooltips of rifts in rifts you were examining.
Made tooltips for some debuffs more clear (they now say "lose X attr" rather than "gains -X attr")
Content:
Frozen Fragility:
SP cost 6 -> 5
Chaos Barrage:
num bolts 7->8
Sped up animation
Prison of Thorns:
Fixed a bug involving targeting groups of flying units over chasms
Clay Golems:
No longer metallic
Added Limited Spellbook trial: same as normal mode, but with 85% of spellbook locked.
