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Update - 0.8

Major Changes

  • Add Dark Coffer
  • Add Fling Pad
  • Add TNT
  • Move early crafting to a button in the player inventory (you can no longer craft via the Tractormech)
  • Improve grass quality in all Biomes and Regions
  • Improve fog quality and transitions between Biomes and Regions

Minor Changes

  • Disable Dynamite and Nitro explosions destroying gatherable landmarks
  • Increase duration of Drop Pod intro sequence
  • Increase Dark Embolus spawn frequency
  • Fix Dark Embolus spawning inside of tree bark
  • Update Farm Plot model
  • Fix explosion knocking you back in the wrong direction
  • Fix explosion damage area being larger than the visual effect
  • Items held on your mouse cursor will now attempt to add themselves back to your inventory when you close your HUD
  • Fix item dupe bug
  • Right clicking an empty item slot while holding an item now places one of those item in that slot
  • Shift + right clicking on items not in the player inventory now functions the same as shift + right clicking in the player inventory, except in reverse (immediately takes half the stack)
  • Fix item sound effects not playing when right clicked
  • Allow the player inventory to be opened/closed while crafting
  • Add 'Tab' input instruction to job board
  • Add missing descriptions for Torch and Tube Light
  • Fix Boundary Flag not embedding in the ground when placed
  • Fix Drafter beam always aiming at the original structure when dragging
  • Fix crop growth popups no longer appearing after purifying an Iron Geneseed
  • Fix dropped items sometimes sliding away forever
  • Fix dropped items sometimes not flinging away from you
  • Fix dropped items doing magical things after purifying an Iron Geneseed