The first major patch for a A Game of Humans is finally here. A big thank you goes out to all those of you who have participated. Your feedback has been invaluable.
Game log
The game log displays messages for the player in the lower right part of the screen. This is used for everything from announcements to tutorial messages.

Floating text
A system has been added that allows for the displaying of information above characters. This is used liberally to display what is going on in your citizens lives such.

Women
The ruggedness of the male settlers appear to have attracted females.

Opinions
Characters form a limited amount of relationships with others. Extroverts will have more relationships that introverts (relationship as is knows of, not the romantic version). How well they get along depends on their personalities.

Political views
Based on their personalities people will believe in different things and vote accordingly.

Townhall
Once a townhall plot has been placed and a building has been constructed on it you can hold elections by placing a ballot box in the townhall.

Mayor
The Mayor forms the backbone of the administration, settings laws and hiring tax collectors.

Elections
People discuss and vote for their favorite candidates. When deciding they care about their opinion of the candidate, the candidates popularity, similarity of political views (laws) and people are less likely to vote for the current Mayor if they are unhappy.

Laws
The Mayor sets the laws and there are currently two of them; Working hours law (labor laws) and tax rates. The Mayor sets them according to his/her political views.

Taxes
Taxes are wealth based. At most once per day, a tax collector can and will collect taxes from each person, taking x% of the persons coins. The percentage is decided by the tax rate. All tax collectors will keep part of the taxes for themselves. Less honest tax collectors might keep more.

Distance popups
When selecting plots, various distance information is now shown.
If you select a home somebody owns, shows the distance to that person work.
If you select a workplace somebody owns, shows the distance to that persons home.
If you select a home nobody owns, shows the distance to all non occupied work plots.
If you select a workplace nobody owns, shows the distance to all non occupied home plots.
The text turns red if it is too far away to be eligible.

Stability
Going public in June was equal parts exciting and terrifying. Some things went well and some not so well. All should now be well in the realm.
Rebalanced values of items, plots and objects
With the upcoming tax collector the player will make money by taxing their citizens. Such a change prompted a rebalance, generally lowering numbers.
