In the early days of the Steam Next Fest, we have some nice updates and fixes for you.
Hope you like them, we'd love to hear your feedback!
New language available: Japanese!
- Apart from some smaller issues that we will update in the next days, you can now enjoy the demo in Japanese!
- We are currently working on the localization of our other target languages German, Spanish and Chinese Simplified.
New Crafting System!
- We have redesigned and implemented a new and improved crafting system.
- Each time you use the crafting table, you will receive 5 new but random affixes, which you can re-roll by investing Shadow or upgrading equipped attachments.
Combat gameplay assist
- As our mix of 2D and 3D combat is unique, but also unfamiliar to some players in terms of aiming, we have decided to turn on Melee Auto-Aim based on the feedback we got so far. Feel free to turn it off in the Options menu when you don’t like it.
New Main Menu Design
- We have redesigned the main menu to better reflect the unique style and feel of the game.
Various balance changes and bug fixes
- Players can now interact with items in the Recovery Room more than once. For example, you can restore two Regen Nanomachines.
- Bosses and commanders won't target decoys.
- Fixed an issue with players getting stuck at the crafting table.
- Fixed the SFX and voice over sound lines of the Chainer Demon.
- Improved the flow of the surrender scene. It is now faster and waits for the "Send Resources" window if there is one, and loads faster if there is not.
