Each battle field is unique. It has different geographical landscape and size. Each landscape has bonuses and penalties for different units. We will speak about it in the next diary. Today we are going to discuss the size. Because it does matter! The size in the game has special term and it is DISTANCE.
Battle field ( or battle front ) is divided on 12 vertical lines. Units move back and forward on the battle field between the lines. For example, If your unit is on the line nr4 it can move back to the line nr3 or forward to the line nr5.

Battle field can be in any region all around the globe. And regions have different geographical size. Each region battle field has its DISTANCE according to how geographically big or small this region. For example, DISTANCE of battle field ( or battle front ) of Ireland will be much smaller compare to battle field of Canada.

Each unit has ENGINE value. This value is for DISTANCE. ENGINE value accumulates with every game turn until it reached value of DISTANCE. Units will be able to move from one line to another when ENGINE value will be more or equal to DISTANCE value.

For example, Ireland DISTANCE is 10. Canada DISTANCE is 100. ENGINE of F86 is 5. It means, this jet will be able to cross one battle field line of Ireland in 2 game turns ( 10/5=2) and Canada in 20 turns ( 100/5=20 ).
Speed of movement can be crucial under different circumstances. You may want to have powerful engines for your units if you want them to be fast on battle fields.
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