Change of political system
In Arms Race – The Cold War Era game each region has level of opposition and ideological influence. In TCWE2 the political life of regions much more various. Each region has ideological influence, leader with its own ideological vision, parliament with three main political orientation, radicals and level of development. Those are main keys which can stabilize region or vise versa, used it to change political system.
We will speak in details about every group later in diaries. Today I’d like to explain the general idea why all this is in the game.
There may be a situation when leader who has won election has different ideological vision compare to what his or her region has currently in power. There is possibility this leader may want to change ideology of its region with the help of “big brother”.

Parliament is required to proceed laws. Laws are oriented on economic and political life of region. Some laws can change political system under different circumstances. Opposition to different laws is also possible.

Radicals is spire point of any opposition. Radicals support its own political ideology. If development level is low radicals won’t wait and start revolution to change political system.

Players can influence all noted above through embassies nets. Embassies and nets are individual for every single region and upgradable. Bigger embassy with advanced nets will make your Superpower in chosen region extremely influential!

P.S. We are small indie team of three people. Please, support us by providing the link to our games in your Steam activity log or Social Medias. If you are bored while waiting you can also support us by playing our games! By playing our games you will speed up our work time on TCWE2! Thank you
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