Last time we discussed how RANGE of WEAPON and RADAR of ELECTRONICS work during a battle. Unit can’t hit a target within the RANGE of WEAPON or if it doesn’t see other units in the range of RADAR visibility distance.
But there are two more very important options you need to consider during unit crafting. One of them is STEALTH. This is unique value of any BODY equipment. STEALTH is the shape of unit BODY, materials involved to produce it and ability to camouflage on the battle ground. STEALTH reduces visibility of unit for enemy radars by its value.

For example, enemy unit RADAR value is 3 and your unit STEALTH is 1. 3 -1 = 2. It means, your unit will be visible for enemy RADAR only in the range of 2 battle lines and not 3. As higher STEALTH value of your units as closer you can get to enemy units without being spotted. At the same time units with more advanced RADARs can easily see other units with low STEALTH level.

Another option to consider on the battle field is COUNTERMEASURES. This option can prevent unit from being hit by hostile fire from any distance. We will talk about it in the next diary.
DON'T FORGET TO FOLLOW OUR STEAM STORE PAGE !
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https://store.steampowered.com/bundle/10404/The_Cold_War_Era_Bundle/
