Many of you may wonder what makes this game different or special from many other grand strategy games out there? Specially compare to big and famous titles? Well, we are proud to declare we do have something really special! And it is unit craft. Not just upgrades but actual customization. Let’s look briefly on units in TCWE2 generally to understand how it works.

There are three main components in unit production – blue prints, a model and actual unit. Unit customization is situated right between blue prints and a model. You will need to research blue prints and customize your unit model based on them. When model is ready you can start production of it. You have to spend funds of science to research blue prints and private/nationalized sectors to produce units.

Unlike in many other strategy games you do not research blue prints of an actual unit in TCWE2. You research different components. Components are required to combine it together to have your model.
There are four main components – body, weapon, electronics and reliability. Each component provide to your model specific setting ( we will discuss it in more details in next diaries ).
Body – is actual look of unit model. The size of the body is very important for the load capacity. As bigger load capacity as more components can be installed onto model.

Electronics – is operation system of unit.

Reliability – is what makes this unit move around

Weapon – is what makes this unit deadly in combat.

Each component is not tied to specific model. It means, once you have researched J47 engine you can mount it on different air body models, not just F 86. This kind of unit customization opens great amount of possibilities to make different models based on the same body for different battle tactics and war strategy.

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