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Update on 17th July 2021

Improvement

  • In the Party Room event, the hostess appears wearing a cone hat.
  • The size of the monsters' hit boxes are improved.
  • The dying motions of some monsters are improved.
  • Some maps are improved to make it easier to see stones that are blocking movement.

Balance

  • Weapon: Broadsword - Duration time of explosion Mark: 20s -> 15s
  • Weapon: Dual pistols - The hit box of the bullet is larger now.
  • Weapon: Gun-spear - The range of Special attack increases, All Skill Cooldown reduction of Special attack: 4% -> 3% (To Airborne enemy: 7% -> 6%)
  • Weapon option: Special Attack has a chance to Ignite - Chance: 40% -> 25%
  • Weapon option: Damage to Airborne enemy - Damage: 50% -> 40%
  • Skill: Wall Strike - Cooldown: 10s -> 13s, Stun duration: 3s -> 2.5s
  • Skill: Vulnerable Ground - Cooldown: 16s -> 14s
  • Skill: Rage - Damage: 6.0P -> 8.0P
  • Skill: Triple attack - Cooldown: 9s -> 11s
  • Skill: Rush Fire - Cooldown: 11s -> 12s
  • Skill: Pistol Boomerang - Damage: 8.8P -> 10.8P
  • Skill: Space Distortion - Damage: 6.0P -> 8.0P
  • Skill: Gamma-ray Burst - Damage: 6.7P -> 9.6P, Damage to Stunned enemy: 6.7P -> 4.8P
  • Skill: Levitating Shot - Damage: 4.4P -> 4.9P
  • Skill: Frost Bullets - Damage: 5.0P -> 3.0P
  • Skill: Air Strike - Damage: 6.0P -> 8.0P
  • Skill: Execute - Damage: 6.0P -> 7.5P
  • Skill: Cajolement - Damage: 9.9P -> 11.4P
  • Skill: Dragon Gate - All Skill Cooldown reduction: 15% -> 10%, Cooldown: 21s -> 19s
  • Skill: Sunset Fire - Damage: 4.8P -> 4.3P, Damage to Airborne enemy: 0% -> 100%
  • Skill: Spear Flash - Cooldown: 23s -> 19s
  • Skill: Dragon Fire - Cooldown: 15s -> 23s
  • Skill: Fireball - Cooldown: 4s -> 5s
  • Skill: Hyper Beam - Damage: 29.0P -> 36.0P
  • Artifact: Gravity Equation - Damage to Airborne enemy: 50% -> 30%

Bug Fix

  • Skill: Celestial Spears - The issue that it was not treated as a skill attack, is fixed.
  • The stage that appeared incorrectly in Act 3 is deleted.
  • The issue that Life charge amount was not displayed in the camp, is fixed.
  • The issue that the drag icon in the weapon replacement UI did not disappear under certain circumstances, is fixed.