·Developer post·Original post (opens in a new tab)
Update on 17th July 2021
Improvement
- In the Party Room event, the hostess appears wearing a cone hat.
- The size of the monsters' hit boxes are improved.
- The dying motions of some monsters are improved.
- Some maps are improved to make it easier to see stones that are blocking movement.
Balance
- Weapon: Broadsword - Duration time of explosion Mark: 20s -> 15s
- Weapon: Dual pistols - The hit box of the bullet is larger now.
- Weapon: Gun-spear - The range of Special attack increases, All Skill Cooldown reduction of Special attack: 4% -> 3% (To Airborne enemy: 7% -> 6%)
- Weapon option: Special Attack has a chance to Ignite - Chance: 40% -> 25%
- Weapon option: Damage to Airborne enemy - Damage: 50% -> 40%
- Skill: Wall Strike - Cooldown: 10s -> 13s, Stun duration: 3s -> 2.5s
- Skill: Vulnerable Ground - Cooldown: 16s -> 14s
- Skill: Rage - Damage: 6.0P -> 8.0P
- Skill: Triple attack - Cooldown: 9s -> 11s
- Skill: Rush Fire - Cooldown: 11s -> 12s
- Skill: Pistol Boomerang - Damage: 8.8P -> 10.8P
- Skill: Space Distortion - Damage: 6.0P -> 8.0P
- Skill: Gamma-ray Burst - Damage: 6.7P -> 9.6P, Damage to Stunned enemy: 6.7P -> 4.8P
- Skill: Levitating Shot - Damage: 4.4P -> 4.9P
- Skill: Frost Bullets - Damage: 5.0P -> 3.0P
- Skill: Air Strike - Damage: 6.0P -> 8.0P
- Skill: Execute - Damage: 6.0P -> 7.5P
- Skill: Cajolement - Damage: 9.9P -> 11.4P
- Skill: Dragon Gate - All Skill Cooldown reduction: 15% -> 10%, Cooldown: 21s -> 19s
- Skill: Sunset Fire - Damage: 4.8P -> 4.3P, Damage to Airborne enemy: 0% -> 100%
- Skill: Spear Flash - Cooldown: 23s -> 19s
- Skill: Dragon Fire - Cooldown: 15s -> 23s
- Skill: Fireball - Cooldown: 4s -> 5s
- Skill: Hyper Beam - Damage: 29.0P -> 36.0P
- Artifact: Gravity Equation - Damage to Airborne enemy: 50% -> 30%
Bug Fix
- Skill: Celestial Spears - The issue that it was not treated as a skill attack, is fixed.
- The stage that appeared incorrectly in Act 3 is deleted.
- The issue that Life charge amount was not displayed in the camp, is fixed.
- The issue that the drag icon in the weapon replacement UI did not disappear under certain circumstances, is fixed.