·Developer post·Original post (opens in a new tab)
Update on 21th December 2020
Update
- The screen effect is added when the character is hit.
- The new weapon option is added: Neutral skill cooldown reduction
Improvement
- The camera shake effects for all attacks are improved.
- The configurations of some stages in Act 2 are improved.
Balance
- Weapon option: Damage by Enchanting Skill - Damage: +50% -> +100%
- Weapon option: Bleeding level from any attacks - Bleeding level: +60% -> +50%
- Weapon option: Damage to Airborne enemy - Damage: +30% -> +50%
Bug Fix
- The issue that enemies couldn't find their way properly in certain situations, is fixed.
- The issue that the character attacks when closing the UI in certain situations, is fixed.
- The issue that the character moves slowly under certain conditions when using the controller, is fixed.
- The issue that the time of Artifact: Coming Terror was flowing abnormally in some rooms, is fixed.
- The issue that some effects were visible in the game clear scene, is fixed.