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Update on 9th September 2020
Balance
- Debuff: Vulnerable - Additional damage: 40% -> 30%
- Weapon: Gun-spear - Dash distance decreases.
- Skill: Heroic Descent - Cooldown: 12s -> 15s
- Skill: Mark Blow - Damage: 5.7P -> 7.2P, Damage per remaining time of all marks: 7% -> 8%
- Skill: Mark Explosion - Cooldown: 13s -> 14s
- Skill: Flying Sword Wave - Damage: 2.5P -> 3.2P
- Skill: Throwing sword - Damage increase when Enchant skill: 125% -> 150%
- Skill: Steel Tempest - Damage: 5.3P -> 5.8P
- Skill: Singularity - All Skill Cooldown reduction: 1.5% -> 2%
- Skill: Super Explosion - Damage: 15.4P -> 18.8P, Additional damage: 8.5P -> 9.4P
- Skill: Vulnerable Ground - Damage: 6.1P -> 4.0P, Cooldown: 14s -> 16s
- Skill: Combo King - After the skill attack, you can make the next attack faster.
- Skill: Rage - Damage: 5.6P -> 6.0P
- Skill: Triple Attack - Damage: 6.4P -> 7.0P
- Skill: Searing Bullets - Damage: 4.0P -> 6.0P
- Skill: Electric Bullets - Damage: 5.5P -> 8.0P
- Skill: Gatling - Damage: 4.8P -> 6.0P
- Skill: Rush Fire - Damage: 1.5P -> 2.3P
- Skill: Pistol Boomerang - Cooldown: 15s -> 12s
- Skill: Space Distortion - It pulls enemies stronger.
- Skill: Gamma-ray Burst - Damage: 5.5P -> 6.7P, Additional damage: 5.5P -> 6.7P
- Skill: Cannon Shot - Cooldown: 18s -> 17s
- Skill: Leg Sweeping - Damage: 4.6P -> 5.4P
- Skill: Air Strike - Damage: 5.0P -> 6.0P, Additional damage: 7.5P -> 9.0P
- Skill: Mystery Circle - Cooldown: 30s -> 25s
- Skill: Lasso Pull - Damage: 4.7P -> 5.7P
- Skill: Execute - Damage: 5.0P -> 6.0P, Additional damage per bleeding level: 4.0P -> 5.0P
- Skill: Cajolement - Damage: 8.4P -> 9.9P
- Skill: Cane - Damage: 5.1P -> 5.8P
- Skill: Wave Strike - Cooldown: 26s -> 29s
- Skill: Dragon Strike - Damage: 7.1P -> 9.7P
- Skill: Explosion Strike - Additional damage per enemy's current life: 5% -> 6%
- Skill: The One - Damage: 23.8P -> 20.8P, Cooldown: 90s -> 120s
- Skill: Wild Storm - Cooldown: 17s -> 15s
- Skill: Sunset Fire - After the skill attack, you can make the next attack faster.
- Skill: Wyvern Pool - Cooldown: 11s -> 13s
- Skill: Explosive Spear - Damage: 4.9P -> 4.4P
- Skill: Wild Strike - The rush speed increases.
- Skill: Whirlpool - It pulls enemies longer.
- Skill: Space-time Transforming - Stun duration: 6s -> 7s
Bug Fix
- The issue that caused the wrong background color to appear on some maps, is fixed.
- The issue that the current session was unresponsive in the session selection UI, is fixed.