Hi everyone! Today's patch is focused on Performance! This covers performance for FPS in game play as well as improved loading times on larger save files! Also covered were a range of Research Module Attachment improvements.
Please continue to submit bugs and feedback here & Discord.
Performance:
- Improved light culling.
- Improved loading times for large save files.
- Improved performance with many placed/connected buildings.
Bug fixes:
- Prevent Fauna efficiency module from removing power from the grid when deleted.
- Fix animation on fauna capture rate attachment.
- Fix broken material, animation on power efficiency attachment module.
Misc:
- Improved Research Attachment Module construction animation.