Source: Steam Community (opens in a new tab)
Quest:
- New "Visit the Cleric" (if luca not in group at the end of chapter 1 - Luca now will allways join the group).
Missions/Map:
- "Water Guarding" mission now is and ambush (battle preparation after dialogue).
- Added a second missioninfo for "Water Guarding" (battle preperation).
- Incressed the golem mission rewards (more gold and materails).
- The gateway mission (chapter 1) now also rewards gold.
- Reworked dialogueinfo chapter1_15 (end of chapter 1).
- "Maiden's Reach" mission now is and ambush (battle preparation after dialogue).
- Added a second missioninfo for "Maiden's Reach" (battle preperation).
- Changed missioninfo for "Wyvern Mount".
- Changed missioninfo for "Hunt down Ploa".
- "Hunt down Ploa" mission now is and ambush (battle preparation after dialogue).
- Added a second missioninfo for "Hunt down Ploa" (battle preperation).
Menu:
- Turnoder now does not show if enemy uses an quickaction/skill (it still shown for player Units).
- [Mana Destruction] (nigel boss) now is shown with trigger effect (battle log).
- heal_on_kill now shows heal with trigger effect (battle log).
Item:
- [Crude Blade] (weapon) added tag "damage over time".
- [Barbed Spear] (weapon) added tag "damage over time".
Race:
- Troll:
- [Troll Regeneration] now heal 25% (was 20%).
- Vampier:
- Now is taged as "unholy".
Skills:
- Tags now show what type the Skill is (e.g. offensive Skill).
Classes:
- Geomancer:
- New Passive [Corrupted Strength] (lv.4).
- Scout:
- Added flavortext.
- New Passive [Prediction] (lv.2).
- New Passive [The End of the Hunt] (lv.4).
- New Skill [Mark Prey] (lv.2).
- New Skill [Hellfire Trap] (lv.3).
- New Skill [Power Measurement] (lv.3).
- New Skill [Preparation] (lv.4).
- New Skill [Scout Instincts] (lv.5).
- Assassin:
- Added flavortext.
- New Passive [Execution Target] (lv.2).
- New Passive [Finale] (lv.4).
- New Skill [Dagger Throw] (lv.2).
- New Skill [Throat Cut] (Alv.3).
- New Skill [Vanishing Shadow] (lv.3).
- New Skill [Flash Step] (lv.4).
- New Skill [Unexpected Twist] (lv.5).
- Archer:
- Added flavortext.
- New Passive [Priority Target] (lv.2).
- New Passive [Ranged Superiority] (lv.4).
- New Passive [Half Draw] (lv.1).
- New Passive [Suppressive Fire] (lv3).
- New Passive [Rupture Shot] (lv4).
- New Passive [Rain of Arrows] (lv5).
- Spearmaster:
- [Multistrike] (Spear Furry) changed tooltip to match all other multistrike/attack tooltips.
- [Tearing Thrust] added tag "damage over time".
- Added new class Cursed Knight (Stella).
- Swordmaster:
- [Disarm] now cost 12 ap (was 10).
- [Disarm] now has a 4 turn cooldown (was 0).
- New flavortext for [Disarm].
- Reaper:
- [Soul Eater] changed target limit to 1-3 (was 1-2).
- Enemy:
- New Skill [Dark Pulse] (Stella).
- New Skill [Riptide Slash] (Stella).
Artwork:
- New Unit Artwork Cauldron (of Blood, Chapter 2).
- New Unit Artwork BloodPool (chapter 2).
- New Background Tia_Wounded (chapter 2, sketch).
- New Icon reaperscythe (Weapon, Reaper Scythe).
- New Icon volleybow (Weapon, Volley Bow).
- New Icon gofequality (Weapon, Grimoire of Equality).
- New Icon jchaoticgood (Weapon, Judgment: Chaotic Good).
- New Icon gdarknessbreak (Weapon, Grimoire: Darkness Break).
- New Icon bcorruption (Skill/Effect Blood Corruption).
- New Icon bloodpool (Effect Blood Pool).
- New Icon tchillingstorm (weapon, Tome: Chilling Storm).
- New Icon corruptedstrength (Geomancer, Corrupted Strength).
- Reworked Icon disarm (Swordmaster).
- Units now have big hover Artworks.
- New big hover Artworks for Nemu.
- New big hover Artworks for Orc.
- New big hover Artworks for Stone Golem.
- New big hover Artworks for Iron Golem.
- New big hover Artworks for Diamond Golem.
- New big hover Artworks for Spawn of Cerberus.
- New big hover Artworks for Imp.
- New big hover Artworks for Imp Lord.
- New big hover Artworks for Golemark.
- New big hover Artworks for Bright King.
- New big hover Artworks for Water Guardian.
- New big hover Artworks for Water Spirit.
- New big hover Artworks for Cecee.
- New big hover Artworks for Orc.
- New big hover Artworks for Nigrel.
- New big hover Artworks for Troll.
- New big hover Artworks for Water Guardian.
- New big hover Artworks for Troll.
- New big hover Artworks for Nigrel.
- New big hover Artworks for Shaman.
- New big hover Artworks for Commander.
- New big hover Artworks for MaidenB (fire).
- New big hover Artworks for MaidenC (lightning).
- New big hover Artworks for MaidenD (ice).
- New big hover Artworks for Myla.
- New big hover Artworks for Luca.
- New big hover Artworks for Braydon.
- New big hover Artworks for Reagan.
- New big hover Artworks for Haze.
- New big hover Artworks for Derek.
- New big hover Artworks for Wyvern.
- New big hover Artworks for Elysa.
- New big hover Artworks for Ploa.
- New big hover Artworks for Sevda.
- New big hover Artworks for Stella.
Units/Enemy balancing:
- Updated Ploa starting Skills.
- Updated Haze starting Skills.
- Enemy Stella now has a ki (boss skills).
- Chapter 1 stat changes:
- Reagan hp now is 1830 (was 1430).
- Bright King debuff now deal 60 damage (was 50).
- Bright King str now is 60 (was 55).
- Bright King hp now is 1200 (was 1140).
- Water Guardian now has 1200 mp (was 900).
- Water Guardian now has 48 mag (was 45).
- Nigel now has 900 hp (was 800).
- Chapter 2 stat changes:
- Imp now has 30 mag (was 25).
- MaidenA (shadow) hp to 300 (was 220).
- MaidenA (shadow) str to 32 (was 28).
- MaidenA (shadow) speed to 25 (was 22).
- MaidenB (fire) hp to 220 (was 200).
- MaidenB (fire) mag to 32 (was 28).
- MaidenC (ice) mag to 38 (was 32).
- MaidenD (lightning) hp to 210 (was 200).
- MaidenD (lightning) mag to 34 (was 30).
- Ploa hp to 950 (was 800).
- Stella speed to 26 (was 28).
- Stella attack count to 3 (was 2).
- Cauldron of Blood hp to 1950 (was 2000).
Effects:
- New Effect [Hellfire Trap] (Scout).
- New Effect [Marked Prey] (Scout).
- New Effect [Power Measurement] (Scout).
- New Effect [Preparation] (Scout).
- New Effect [Scout Instincts] (Scout).
- New Effect [Vanishing Shadow] (Assassin).
- New Effect [Suppressive Fire] (Archer).
- New Effect [Rain of Arrows] (Archer).
- New Effect [Pulse] (Skill, Dark Pulse).
- New Effect [Riptide Slash] (Skill, Riptide Slash).
- New Effect [Relentless Stature] (Relentless Effect).
- New Effect [Relentless Voice] (Relentless Effect).
- New Effect [Relentless Grip] (Relentless Effect).
- New Effect [Relentless March] (Relentless Effect).
- New Effect [Relentless Fortitude] (Relentless Effect).
- New Effect [Relentless Loyalty] (Relentless Effect).
- New Effect [Primal Fury] (wyvern).
Fixed:
- A crash related to aoe targeting (multi kill).
- A bug with the [Guard] effect (choosing new target).
- A crash related to unit death (this was very rare).
- A bug with unit order (battle order) related to "quickskills".
- Imp Lords noraml Artowrk (not cut of at size 1).
- A bug where the game could look inputs (if you close a tutorial "Esc").
- A bug where the reaper passive [Reaplife] was not working (only set hp to 0 and not kill unit).
- A bug where when a unit retreated the enemy count (top UI) was not updated/displayed correctly.
- [Guard Break] (effect, swordmaster) [Guard] and [Guardin] should now be removed and correctly displayed (battle log).
- A bug where the sprite race passive activation was shown two times (battle log).
- A bug where a units endturn was skipped (if a unit died that turn from damage over time).
- [Season Rush] (weapon, effect) will now again convert the damage to diffrent elements.