Source: Steam Community (opens in a new tab)
Animation:
- Effects now can have animations.
- New Animation shadowdance (Skill, Shadow Dance, Shadow Maiden).
- New Animation danceingshadow (Skill,Dancing Shadow, Shadow Maiden).
- New Animation spearflurry (Skill, Spearmaster).
- [Multistrike] (Spearmaster, Effect) now also has the spearflurry animation.
- New Animation javelin (Skill, Spearmaster).
- New Animation tearingthrust (Skill, Spearmaster).
- New Animation causalitythrust (Skill, Spearmaster).
- New Animation heartthrust (Skill, Spearmaster).
Chapter 2:
- Added new/improved missioninfo/missionpreview text to all missions.
Units:
- Commander (Orc) now uses a sword (and uses Slash Skill).
Items:
- [Higher Mind] (Artifact/Effect) now increases max mp by 90 (was 70).
Artworks:
- New Unit Artwork MaidenD (Demon Maiden Ice, unfinished highlight/shading).
- New Character Artwork Haze (unfinished highlight/shading).
- New Unit Implord (Boss Imp Lord, unfinished highlight/shading).
- Finished Character Artwork Cecee (Chapter 1).
- Finished Unit Artwork Troll (Chapter 1).
- New Icon magicstaff (Weapon, Magic Staff).
- New Icon flamberg (Weapon, Flamberg).
- New Icon quickspear (Weapon, Quickspear).
- New Icon poisonblade (Weapon, Poison Blade).
- New Icon coldpike (Weapon, Cold Pike).
- New Icon seasonrush (Weapon, Season Rush).
- New Icon emberwaker (Weapon, Ember Waker).
- New Icon darkmomentum (Weapon, Dark Momentum).
- New Icon nightshour (Effect, Weapon, Dark Momentum, Nights Hour).
- New Icon hightermind (Artefact, Highter Mind).
- New Icon highterminde (Effect, Highter Mind).
- New Icon wingslash (Wing Slash, Wyvern).
- Reworked Icon javelin (Spearmaster) to fit new animation.
- Reworked Icon spearflurry (Spearmaster) to fit new animation.
- Reworked Icon tearingthrust (Spearmaster) to fit new animation.
- Reworked Icon causalitythrust (Spearmaster) to fit new animation.
- Reworked Icon heartthrust (Spearmaster) to fit new animation.
Fixed:
- A bug with weapon-tag loading (some tags were not loaded correctly).
- Enemy Conbatanimations (singeltarget) now should be drawn on the correct position.
- Restarting the battle will now nolonger skip the first turn boss Actions/Skills (if boss has a looping ki).
- The Effect [Remnant] (Heart Thrust, Spearmaster) now (correctly) does not work on boss targets.