Source: Steam Community (opens in a new tab)
Additions
- Cavalry boolean to the unit editor for modders and myself.
Changes
- Cavalry now having the same debuff as tanks (fighting in rough terrain).
- Little UI changes to the XP gain / loss and fuel / ammo loss from artillery.
- AI generals are not allowed to rush forward and capture enemy VPs anymore. Most of the time it resulted in the loss of the general.
- Ammo and fuel loss will be displayed 2 seconds instead of 1.
Fixes
- Captured units that were in your reserve after you made a save and loaded that save would retrieve their old background colour (origin country would be reset).