
With this big update the game is getting closer to finish. I have integrated all the main story pilots. But the game is still in Early Access and the whole story might change with players's feedback. Also this update contains lots of bug fixes some of them were game breaking.

Patch notes:
New area "Boiler Room" with new quests.
New Boss Fight.
New in game story cinematic.
A new enemy can throw homing cleaner robots to the player.
New swarms of evil cleaner robots.
The Main story pilot is completed (Still might change in the future).
Fixed, the phone is not working after the player using the billiard table.
Fixed, some aggressive cleaner robots can't be picked.
Fixed, if you died while jumping or falling. You can't see the load games from the menu .
Clocks of a mission objective will now be saved.
Fixed, when you change levels sometimes Weaver might attack you.
Added artis's names to paintings.
Better uncrounching response. ( Fixed can't be uncrouch if you crouched over an npc etc).
Default head bob amount reduced.
Fixed when you pick up the phone tooltip still says "put the battery"
Cinematic after the players pickup the phone is changed to better suit the new main story.
Now remote cleaner robots can do damage to other cleaners.
Morbios's portrait is added.
Morbios changed his name.
Fixed, multiple notes at the journal with same titles.
New keypad interface (you can now enter numbers with numpad too).
Now crosshair color and size changes when you aim a npc in attack range
Known issues:
Disappearing corpses.
Respawning NPCs don't drop loot.





