Projection Formats
- Added Equirectangular 360, Cubemap, and Equiangular Cubemap projection formats
- Equirectangular 360 projection allows the entire 360 degree FOV to be viewed. However, the lens and stitching adjustments are not available, and the autofocus algorithm is disabled when using this projection format.
- Cubemap projection uses 6 faces of a cube to project a 360 view. Make sure to select the correct stereo mode when using this format.
- Equiangular Cubemap projection also uses 6 faces of a cube, but it warps the projection to even out the pixel density on the cube faces. This format is typically used by Youtube VR videos. Make sure to select the correct stereo mode when using this format.
- Fixed the projection of monoscopic videos so they're properly displayed.
