Periodically we will share beta builds on Steam for testing before release. If you are interested in checking out the new features and providing feedback and / or bug hunting, please join the Discord where we accumulate feedback: https://discord.com/invite/gvPcDv2
Otherwise, this is what's in the works:
Bugs
- Fixed several issues with air elementals that caused them to ruthlessly murder the player and vandalize boxes for no good reason.
- Fixed a bug where entering a god room portal and then hitting undo and exiting the game could get the player stuck.
- River loops should trigger infinite loop prevention now.
System
- The save file health check system has been improved to handle some more issues.
Gameplay
- The god portals back to ancient island no longer instantly teleport the player. The player must stand on the portal for a few moments before being teleported.
- Frozen Spire E2: NE path changed to require only the Air Rune (as opposed to unlocking with air elementals. Buttons swapped (the star and the NE key puzzles have been swapped).
Art
- Elementals no longer show the wrong sprite when being pushed by a fireball.
