Knock-knock, travelers!
We've prepared a hotfix addressing the functionality of some events, animations, and cards.
Fixed:
- Visual effects have been added for the "Frostbite" buff counter
- Fixed an issue with incorrect layer order in Golem animations
- Fixed a bug where pet copies would burn incorrectly upon their death
- Fixed the display of the outline over the window grid in the "Court Mage" event
- Improved the logic of cards that deal damage to random enemies multiple times. Now, if an enemy dies, the damage will be dealt to the remaining enemies




