Knock-knock, adventurers!
Well, this week turned out to be quite something – we finally sent the build to be tested, meaning, we started testing it ourselves, and... Of course, the trap snapped shut. We did over 200 tasks that involved changes since the last update, and true to tradition, those changes broke many branches in the game.
So now we're all working on fixing those fresh bugs so that when the game is updated, it is exactly as we envision it.

Some of the most significant events of the past week were game releases . On the weekend, our team entertained themselves by creating characters and sharing their experiences in the new events. On our Twitter, you can already find all the best attempts to recreate our heroes in one of the games, as well as check out all the fashion trends reflected in the team's screenshots.


However, the gaming fever didn’t affect our animators – they continue to finish up animations while the rest of the team tries on splendid leather outfits.
Kiara has learned some new magic, and the swamp guy can now move about briskly – you would have trouble telling that he died quite some time ago!


The weekend is coming, which means there's another work week ahead before the new meeting. Don't forget to drop by our Discord and other social networks.
See you in the next diary!




