Knock-knock, adventurers!
Another week has passed. The new year is coming very soon, and we continue to work on improving Knock On The Coffin Lid. There’s not much news this week: we’ve devoted all our time to bug-fixes and small improvements which can already be seen in the game.
Shall we help the troll?
Our artist department recently shared with us the news that the event with the wounded troll is almost completely redone. This guy has gotten a high-quality rendering and the opportunity to get rid of the sword stuck in his back. Very soon we’ll update the event, and you’ll have a better look at all the details.
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We’re finishing the animation of the mosquitoes
Our animators have finished animating the swamp inhabitants and switched to other tasks, but we just can't help showing you how colourful our bloodsuckers turned out. They’re fast; they float like butterflies and sting like ... mosquitoes! It's better not to mess around with these boys, or you might lose your health!


New additions to Vanadis’ deck
This week we’ve spent a lot of time creating card art for our archer. Very soon it will take its rightful place in the deck, but for now you can admire it in this diary!
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Finally, some great news for those who didn’t have the time to join the developers' stream: you can watch all our streams on our YouTube channel! You can also learn about future development plans and share your thoughts and suggestions about the current version of the game in the comments. And don’t forget to join us in other social networks – we promise to promptly answer your questions and listen to your suggestions.
See you in the next diary!




