Knock, knock, adventurers!
We’re happy to see you again! Stock up on repellents and sharpen your claws – we’re going on a new journey in the world of Knock On The Coffin Lid!
Steam Awards 2022
First of all, we want to remind you that you can nominate us for the Steam Award in the Labour of love category. This nomination means a lot to us, because we are working tirelessly on our game! Please support us and help us to make it to the finals!

Now let's get to the development process and one other, very important thing, which we’ll inform you about at the end of this diary, so be sure to read it to the end!
Time to make a camp
We work hard on events every day. Our beloved artists are laboring away to please you with new art. At the moment, several events are in the process of being made. The bandits’ camp is finally ready to be shown. These bandits seem extremely serious. It's best not to joke with them. Do you think they’ll let you relax by the campfire, or will you have to clash with them in a life-and-death battle for a place to rest?
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Unexpected meeting
And these two, what are they up to here? This dwarf seems to look worried. Has the elf been threatening him? Or maybe we're in for the craziest team-up since The Lord of the Rings?
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Zombies all around, even in the swamps!
Yeah, it's not the best time to chill in the bog – one of the training zombies is going through the gifted hands of our artists. He’s preening himself and ready to meet everyone who passes by his quagmire.But you can always fight him and get something nice for beating him.

This guy is swinging his mace way too skillfully. Apparently, these are his residual reflexes after zombification. So if you don't want to burn, be careful. As soon as he blooms in the skillful hands of our artists, there will be no escape from him!

Mosquitoes and other animations
Since we’re stuck in the bog again, it's time to get acquainted with the local fauna again. We showed you our beautiful Mite Queen recently, and now, finally, her animations are finished! Our animators have made her incredibly lively and strangely attractive. Be careful, don’t join the cultists!
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But even without her, the bog is full of parasites – these phenomenally huge mosquitoes have just flown out of the magical animation room and are ready to drink some players' blood!
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In the past we showed you how we develop new characters. One of them is the elf in the picture below. He has finally gotten an axe, some stylish movements and some green goo dripping from his mouth… It seems to be time for us to run or fight for our lives!
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New cards and icons
Every little thing is important in game development: each icon and each status gets its visual display in the game. And the making of them goes on non-stop.

Vanadis keeps getting new cards. Here is some of the art that we’ve made this week:
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Yeah, this lady is deginitely not to be trifled with – there are too many animals ready to protect her.
And finally, we saved the hottest news for last, so buckle up:
AN UPDATE AWAITS YOU NEXT WEEK!
That's right – we’re finally ready to add all the updates from the open beta version to the main version of the game. Although our work isn’t finished yet you’ll still have something to be surprised by in the new version! So be patient, very soon you’ll have the opportunity to play the updated KOTCL and try out the mechanics, as well as admire new events and the card generation system!
We enjoy showing our game’s development process in our social networks and we’re always open to your suggestions. So join us on Discord and Twitter to chat with us and don’t forget to visit our YouTube channel, where we post video-diaries straight from the developers’ room!



See you in the next diary!
