
This week we did a lot of work and, in addition to fighting bugs, we started changing some of the properties of cards and units: these innovations will change the balance of the game, so we advise you to read:
Cards edits:
- Renamed "Defensive Lunge" to "Guard Lunge", now has the "Effective Guard" card property, which increases the block from "Reflections", and has the "Effective Lunge" card property ", which increases attack damage;
- New properties of the card "Sacrificial Burn":
Normal:Burn 2 random cards. Return 1 Burned card of your choice to your hand. Burn Improved:Burn 2 cards of your choice. Return 2 Burned cards of your choice to your hand. Burn;
- New properties of the "Strategist" card:
Normal: Burn. Draw 2. Improved:Draw 2;
- The card "Blood Debt" has been removed from the game;
- "Effective Guard" card now gives 6 blocks. Improvement parameters of "Guard" have not changed;
- Goblin Bomb now deals 36 damage, which is evenly distributed among enemies;
- Amulet of the Orcs now gives "Energy +1" in addition to the main property: At the start of the turn, gain 1 Strength and lose 1 Agility;
- Elixir of Damage now deals 18 damage, which is evenly distributed among enemies;
Unit edits:
- Boss Keely and Fili Stabby and Slabby: AI optimized;
- Troll Tamer Boss: Elder TrolL AI changed;
- Recruit: changed AI and attack damage;
- Boss ArchDruid: limited intent "Unity With Nature", now the druid cannot use it indefinitely;
- Lycan: limited intent "Unity With Nature", now Lycan cannot use it indefinitely;
Content update:
- Added a tooltip for enemy intent;
- Added a tooltip with a card for the "Fearless" card, "Two-Handed Sledgehammer", "Fluted Ax";
- Added the ability to pin a window with full information about an item on the trade and inventory panel. Using this panel, you can put on, take off and buy an item;
Bugs and technical fixes:
- Added descriptions of effects where they were missing;
- Fixed tooltip freezing on maps if the function "show description for maps" is disabled;
- The proc counter has been returned to the "Toy tower" and "Unbreakable armor";
- Fixed the size of the tooltip for the full information panel;
- Impatient creeps effect counter now works correctly. Fixed applying this buff to all allies every turn;
- Fixed a bug where trophies were given in text events;
- Fixed a bug where damage was lost on intentions;
- "Snake Elixir" now gives a card even if the hand is full;
- When trying to buy a potion in the "Traveling Merchant" event, the event no longer closes;
- Now it is impossible to interact with the map during the selection of the starting bonus;
- The calculation of the preliminary damage to the snake that Millenis summons, whose damage is fixed at 10, now occurs correctly;
- Damage dealt by "Deflective Cuirass" and "Mighty Blow" cards is now calculated correctly;
- Fixed an issue where the player received more than one card from the rewards window;
- The counter on the "Troll's Club" now works correctly;
- Fixed the work of the improved map "Rush";
- Description of the card after forge is now displayed correctly;
- Difficulty level no longer increases HP to allies;
We hope that the changes will inspire you to daring experiments and new journeys through the lands of Midian!
your RedBoon team
