The first post-launch update is here! First off, thank you to all of the streamers who have given the game a chance thus far. That means a lot to me! I can't wait to continue implementing some of the fun additions I have in mind.
The main focus of this patch is shoring up some issues/bugs which became apparent as the game got into more people's hands. But there's some goodies packed in here, too! Read on.
UI
- added an option to display chat commands on the side of the screen
- added options to move in-game messages to top left and top right screen positions
- spruced up the Battle Mod sidebar pop-ups
Leaderboards
- added a Daily Leaderboard, which tracks local stats for your channel and resets at midnight UTC
- spruced up some visual elements
Cosmetics
- added 3 new skins for each weapon (bringing us up to 10 unique skins for each weapon!)
- added 10 new hats
- added 2 new player skins
Combat
- players can now earn Double, Triple, Quadra, Penta, and Ultra kill streaks for getting consecutive kills in rapid succession, each providing a gold reward (Notifications for these can be toggled in the Settings menu.)
- changed how scoreboard points are calculated, which affects end-game standings and gold rewards
- teams now spawn on opposite sides of the map in Teamfight mode (as opposed to all jumbled up)
- added Headhunter upgrade (deal 50% more damage to your !target)
Chat Commands
- added !whois [name] command which returns a player's leaderboard information
- added !whatis [item] and !price [item], which both return an item's proper name and gold value
Other
- added rare Treasure Chests which can be opened during battle by typing !unlock -- but you'll be vulnerable while doing so!
Bug Fixes
- fixed an issue with some input fields where using the Shift or Caps Lock key might cause 'ghost' inputs to be registered, causing the input to not be read properly
- fixed an issue where menu settings toggles would revert
- fixed an issue where deleting a single and lone custom chat command would not save
- fixed a UI issue where a menu navigation button and menu item could be selected at the same time, leading to errant selections when the left mouse button was pressed
- fixed an issue where in Slay the Streamer mode, the MVP would be set to 0
- fixed a queue-related crash
- fixed Twitch user subscription recognition
- fixed an issue where a couple upgrade settings were not saving/loading correctly
- fixed an issue where resetting some options to their default would not save/allow the player to save
- stopped the join timer from advancing while the game was paused
- fixed an issue where players could join a battle even though it was full
- fixed an issue where bots would auto populate a battle even though it was full
- fixed an issue where more bots would spawn than the maximum number of players allowed
