Difficulty Selection – Easy and Very Easy Mode now ready!
Developer Notes: Many players have told us that the game is too difficult. In this patch, we have finally implemented Very Easy and Easy Mode with the new Difficulty Selection feature. As for Hard Mode and beyond, we will need more time to add new buffs and adjust AI for monsters, as well as the Artifact Upgrade feature, which is required to tackle higher difficulty tiers. Thank you for your support and patience!
Altar Changes
- Giving up the selection of deities or treasure chests will now give 15 Essence of Gods, up from 10.
- Increase the chance that deities will appear in the altar, while the chance for treasure chests decreased.
Developer Notes: We are still making tweaks so players will have a higher chance of getting the deity they like at the altar.
Game Optimization
- Dark Corruption: Card text modified to clarify the damage trigger timing.
- The Final Boss now moves faster on the Adventure Map.
Developer Notes: We have sped up the chasing speed of the final boss, effectively reducing the number of Expeditions required to complete one playthrough.
UI Optimization
- Save game difficulty has been added to the save file UI, with minor adjustments to the layout.
Bug Fix
- Various minor bug fix
