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Fixes:
- Fixed the CRT texture on the Cyber Grind shop
- Fixed a bug where scrolling through weapons backwards with scrolling weapon switch set to "Both" would only scroll through the first and last weapon
- Scrolling through weapons when set to "Both" will now ignore Remember Last Used Variation
- Fixed a tagging error on one of the death pit zones around the mouth door at the end of the spinal staircase in P-1 that would allow players to float in midair
- Main menu's social media buttons no longer only work at the edges of the button
- Fixed the charge shot of the alternate revolver still hitting a coin even if all its hits have been drained Auto aim fixes:
- Auto aim amount now gets saved between levels
- Fixed auto aim deadzone where sometimes there was a camera rotation that would cause the auto aim to not track any targets
- Fixed auto aim weirdness when enabled but with amount set to None
- Nails no longer get spawned in front of the camera instead of in front of the gun when auto aiming at an off-center enemy
- Parried projectiles now get auto aimed as well
- Fixed auto aim not working on Malicious Faces
- News and updates
- ULTRAKILL
- Patch 6 Hotfix #2 Changelog
Source: Steam Community (opens in a new tab)
