Hey Fellow Brewers!
So with the release of the 0.2.0 update I took the initiative to get the game out there. Most of the past week has been sending copies to Steam Curators and seeking interest from YouTubers. Admittedly self-promotion is my biggest shortcoming. From my research it's one of the biggest things solo devs have a hard time with. Granted there are a ton of services made to help promote (I'm gotten more than enough requests) but the issue for a solo dev is the whole budget and results thing. There's no real way to see if any of these services will produce worth while results (I've been disappointed in the past). But none the less, I'll be doing my best. And those of you in the community that would like to help, I'd be much appreciative of it. Let your favorite Steamers or YouTubers know about the game, or even follow me @Vertnacular on Twitter.
I haven't only been waving around for attention this past week. I'm putting together a minor content update to go along with the 0.2.0 update. This update will of course add some content to complement the location editing, such as more wall and floor textures. But I'm also adding some interesting visual stuff such as weather and a grid view to the editor. This will be the last planned update for the 0.2.X cycle besides the obvious bug fixes. After that, it will be full steam ahead on the employee system and A.I.

Thanks again to all who have been supporting this development! The more support for the game, the more I can make it live up to its full potential!
Happy Brewing!
-Vertnacular
