Hey Fellow Brewers!
The past week saw a lot of behind the scenes work to make things a bit more optimized. I rewrote the floor painting system to work more like a texture editor rather than just switching out textures. This turned some 2,816 game objects into just 44. I wasn't able to move onto content just yet because I want to have every bit of code in place and working nicely. But I was able to get some visual stuff this week! I teased the idea of weather, and while this may not be a snow storm or heavy rain; it does add some dynamic atmosphere. These clouds pass overhead and are randomly generated. It's a nice little touch and the system itself is now in place for other weather patterns.

This coming week is a bit more back end stuff such as integrating the location edits to the save and load system and making the loading zone expand to your needs. Then... hopefully content.
One last thing, I saw quite a few more brewers from the Steam Summer Sale! It's absolutely amazing and I thank everyone of you for your support! If you haven't yet already, leave a review on the page!
Happy Brewing!
-Vertnacular
