We have a bunch of new content for you today! We’ve added 5 mini campaigns and achievements for completing them. These campaigns can be found in the Bonus menu in Campaign mode. The new campaigns feature some of the most intricately designed levels yet - expect surprises!
On top of that we’ve implemented a bunch of performance improvements and quality of life improvements suggested by the community. Highlights include improved gamepad support along with more audio and video adjustment options.
PATCH NOTES:
New bonus campaigns with achievements:
- QUERY - [ INPUT ]
- COMMAND - [ EXIST ]
- ICARUS
- CHURCH
- SOULS
Quality of life
- General performance and level load time improvements
- Native gyro support
- Rumble support for gamepads
- Increased impact cannon punch radius
- Added gamma adjustment slider
- Added NPC voice volume slider
- Added setting to disable gamepad
- Improved pick up weapon logic on gamepad
- OC cannon now kills shield NPCs on shield hit
- Buffed weapon pickups in Conscience campaign level
- New HUD option to center hud elements
- Achievement for Chalet campaign
Bug Fixes
- Fixed bug with uploading props
- Fix workshop button showing on victory screen when no valid workshop link
- Reduced aim acceleration radius for joypads
- Tweaked deadzone logic for joypads
- Improved various particle FX performance
- Added more FX to simple fx mode
- Relit firefight levels in simple lighting mode
- Improved performance of large moving props with no need for collision
- Removed crouch binding option
- Fix sound volume in museum
- Reduced turret firing volume
- Hid shuffle music button in campaign until I can think of a fix for music resetting
We hope you enjoy!
