Additions
- Added a new spawn system. A spawn is now randomly chosen for the player when starting a new game.
- Added campfire. This is used for early-game smelting.
- Added punching. Left click with nothing equipped to punch.
- Added inventory display to storage box view. You can now move items directly from storage to your inventory and vice versa.
- Added a new skybox.
- Added dynamic clouds.
- Added stars.
- Added a simple tutorial that begins upon starting a new game.
- Added modulo function.
- Added absolute value function.
- Added 'reverse bool' function.
- Added 'join text' function.
- Added 'convert bool to number' function.
- Added 'On horn honked', 'On headlights turned on', and 'On headlights turned off' events to the Speeder.
- Added grass around water sources.
Tweaks
- Adjusted the lighting system. Sunset and sunrise should now be a bit prettier.
- Made minor adjustments to post-processing.
- Increased distance sensor check rate. Now refreshes 10 times per second.
- Lowered Speeder engine and motor sound volume.
- Increase ballball bat damage from 10 to 12.5.
- Lowered Robot death sound volume.
- Increased fog density at night.
- Improved small robot chassis collider.
- Audio now fades in when loading up a game.
- Removed a wall from the room where the player used to spawn.
- You can now craft tools.
Bug fixes
- Fixed an error that caused the sentry gun to get stuck in the fire animation.
- Fixed robots ignoring pallets when calculating navigation.
- Fixed an error with looping programs that caused the amount of function calls to double with each iteration, eventually causing a crash.
- Fixed an issue that caused the player to continue taking damage from robots after entering the Speeder.
