Greetings, Captains.
We haven't been contacted for a long time. For us, this month passed like one day, but much more time has passed for you. "This Little Maneuver's Gonna Cost Us 51 Years"
Finally, the signal passed and you will find out everything that we have done during this time. Let's go.
Trigon: Space Story nominees IndieCup W'21 and DevGAMM finalist on Indie Celebration Competition 2021
We got nominations for the Indie Cup W'21 - Best Audio and Best Unity Game.
We also became the DevGamm Finalists of the Indie Celebration Competition 2021 by Digital Dragons. Thanks to DevGamm and Digital Dragons for their support and appreciation of our game.

These are our first reviews from critics and that's great. I hope that they are not the last and we will collect many awards and assessments that are important and meaningful for us. Although I am ready to exchange any critics' awards for the only important one - the positive reviews from the players.
It's crazy, but there are already more than 30,000 of you. Thank you to each of you. Finding someone with similar interests is a great success. And we got 30,000 successes. The whole team is closely following your comments. And I follow with trepidation how a community of active players is being formed, who share our hobbies and vision of the game. I am ready to devote more time to communicate with you on our discord channel and will gladly answer any of your questions. Join us, let's get to know each other better.
[Version 0.3.0.5206]
Features:
- Added a tutorial to the game that teaches the basics of the game. It starts when you first click on the "new game" and when you click on the "tutorial" button in the main menu.
- For the last battle with the boss Maraya, a separate cool location has been made.
- Now gates to other sectors are initially blocked (and visually on the map too). To unlock, you need to defeat the miniboss in a location with a gate.
Balance:
- Evasion bonus per engine level reduced 0.12 -> 0.11 0.16 -> 0.14 0.20 -> 0.17 0.24 -> 0.19 0.27 -> 0.21 0.30 -> 0.23
- Increased the charging speed of the hyperjump from the hyperdrive level.
- Reduced the cost of repairing a ship for scrap 40 Scrap for 10 HP -> 30 Scrap for 10 HP
- The amount of fuel and supplies dropped after the battle has been reduced by approximately 17%.
- The repetition of locations, location names, unit avatars, unit names has been minimized.
- Now a pirate station can be generated.
UI:
- The "gate" object in the location with the gate is now interactive - when you click on it, you jump to another sector.
- The "station" object in the location with the station is now interactive - when you click on it, you go to the station.
- Added hotkeys to answer options in dialogs.
- The popup with information about the unit now does not disappear while the unit is selected.
Visual:
- Changed the visual of special options in dialogs.
- Added visual glitches of the interface for powerful hits on the player's ship.
- Fixed position of enemy ships' healthbars.
- Lots of minor visual improvements and fixes.
What's new?
Music

A significant part of our work is working with sound. We invite you to enjoy and appreciate some of the tracks from our soundtrack.
Please enjoy the Original tracks Set from Trigon: Space Story
https://youtu.be/xk9CXbl9Wqc
We will continue to work on the soundtrack for the game. According to the plan, we need to prepare 14 more tracks, and each of them in its place will make the gameplay and immersion into the game more complete. Hope you like our style. Let me know in the comments.
Spaceships
We are working on modifications of the enemy ships. Now you can find a ship of each race belonging to different fractions. For example, the Etari ship model for slavers. Or Rakkhs bio-mechanical ships converted for the needs of the Federation.

The interweaving of organic matter and metal in Rakkhs technologies

A luxurious Slave Patrol powered by Etari technology.

Since I was a kid, I loved highly detailed drawings, now is the time to share this passion with the players. Please take a look at this Federal Scout Spaceship.
Camera Zoom In / Zoom Out
I would also like to note that we listen to your opinion and we have the first living example of how this helps to make the game better. One of the players suggested adding freedom to the camera and zooming in and out of the camera. And God, how we used to live without it?! We will publish this feature in the next update.
Have you noticed movement in the background? We want to test how the dynamics of movement interfere with the perception of the game.
Hull damage effect
Added shaking and flickering of UI elements when taking damage to the hull. Honestly, I didn't even immediately notice this at the weekly review of the project. It is so organically perceived as if it was already.
Space stations
We started adding the generation of space stations of different races and factions. A pirate station can already be found, Etari station will be ready soon. Concepts for you.

I love the theme of the pirate station. Being a pirate - why not?

The monumental and majestic Etari stations, with their level of technology, are by far the most convenient and desirable of all races.
We continue to work on the stations of the mysterious Thearticons and the beloved Rakks.
Tutorial

We should definitely work on the texts in the tutorial
We have made a large tutorial that will explain the game's basic mechanics in the format of a small event preceding the main game. This is a lot of work and we will follow the feedback on it to make it even better. The main thing is to help the player understand the abundance of information and rules of the game.

I died once while completing a tutorial - achieved
Leaderboard

Working on collecting game session statistics for the leaderboard will indirectly help us achieve a better balance
Working on leaderboards. Shortly after losing or complete the game session, the player will receive session statistics. We want to make it informative and interesting to study. We love numbers and graphs. And we plan to make an online leaderboard so that you can compare your progress with your friends. I can't wait to see your results in the game.
What do we have next according to the plan?
We will be finishing up with:
- The camera Zoom-In/Zoom-Out, camera shake effect
- Leaderboards
- Etari, Rakkhs, Taertikons Space Stations
- New balance improvements
- Teleport delay mechanic
- Stealth system
- Cryo-chamber
- The slave trade and the ability to capture the enemy crew
- Chapter 2 Etari
- 45 new sidequests
Content pack

Updated our quest editor. Things will go faster now.
We have already written 3 of the 4 main story arcs and prepared 45 additional sidequests. And now we have started implementing the second chapter and a new pack of sidequests into the game. There will be many more events in the game soon. It will take time to localize them, but I guess we will post them as soon as they are ready in English.
Publisher News
"If you want to make God laugh, tell Him about your plans". I tried to make predictions about signing and Early Access dates based on publisher work but got it wrong twice. It seems it's time to admit that you shouldn't guess dates and annoy the audience without having experience in selling games.
I can say that everything is going well. We received a good offer and are handling the legal part of the deal.
I will report signing in a separate post. Wish us luck.
Want to play and help?
I'm very excited to say that we are starting a closed beta test program this week. More details on our discord channel and on the Steam Community. For those of you who want to help us, we provide an opportunity to test the game in its current state. We would be grateful for your feedback and suggestions for improving the game. And I will try to answer each of them.
Please feel free to jump to our discord channel, submit to Closed Beta Test, join a closed group and take your limited part in the developing process with us. Thank you!

Thank you for your anticipation and faith in the project. Thank you for your support and for telling your friends about us.
Join Trigon: Space Story Discord:
https://discord.gg/Sx3ZypU2VU
Discuss Trigon: Space Story here:
https://steamcommunity.com/app/1226510/discussions/
We will continue our development of Trigon: Space Story and let you know when we have more news.
Stay tuned
