Hey everyone!
Time for the weekly patch notes! Kind of short because we've been working on the last zone.
ADDITIONS
- Nothing!
ADJUSTMENTS
- Nothing!
BUG FIXES
- Fixed a bug where shadows would sometimes not spawn for elites and break the entire game.
- Fixed a bug where the Grabber Drone would break the entire game if the co-op player died first before it was spawned.
- Fixed a bug where shadow for Grabber Drone would sometimes not spawn and break the entire game.
- Fixed a bug where co-op player would start with base health and not copy Player 1's health.
- Fixed a bug in co-op where you are unable to pause the game if Player 1 dies first.
- Fixed a bug in co-op where the pause menu (if somehow active) would not be interactable if Player 1 died first.
ALSO, we have an expected launch date of November 9th out of Early Access!
Thanks guys and see you all next Friday!
Josh
Static City Games
