Hey everyone!
Time for the weekly patch notes!
ADDITIONS
- Added new music track for the Base Defense System!
- Added new sounds for the Base Defense System.
- Added a new enemy - > Mine Drone
- ---> This drone emits an explosion within range of the player.
- Powerups now have better drop rates.
- ---> Initial drop rate decreased from 12% -> 8%
- ---> Every enemy that does not drop a powerup increases drop rate by 1.75%
- Health pack drop rate decreased from 18% -> 16%
- New ending sequence after the fight with Zelos.
ADJUSTMENTS
- Adjusted the controls menu in the Hub to better fit the overall layout and appearance.
- Disabled trailer mode.
- Player health bar now extends based on your max health perk level.
- Hub menu top and bottom borders adjusted to create more space.
- Zelos no longer drops a health pack on death.
- All explosion sounds are now centralized to one system and have panned sound when using surround / 3D sound.
- Moved ship level to bottom right of screen.
- Made ship level and scraps more readable in the Hub.
- Fixed a whole bunch of Russian translation issues.
BUG FIXES
- Fixed a bug where skipping through dialog would sometimes duplicate words.
- Fixed a bug where challenges would overwrite every time the game started up.
- Fixed a bug where the stats main menu in the Hub would not be interactable if you switched to another submenu of the hub while the ship stats were open.
- Game options for Screenshake and Rumble in the Hub options menu were not translating.
- Options sliders text in hub menu now change color when selected via controller / keyboard.
- Fixed a bug where Zelos' drones and bob's drones would throw their scraps across the screen on death.
Thanks guys and see you all next Friday!
Josh
Static City Games
