Hey everyone!
Time for the weekly patch notes!
ADDITIONS
- Swedish translations are now available in game!
- Added missiles overlay and missile weapon quick swap icon.
- Added a new node - Missiles: Homing Mod. (Activates the homing chip in your missiles)
- Added the credits!
- Buzzsaws now have a release and collision sound!
- Added alert sound for when player is at 25% ship health.
- Added impact sound for when player takes damage.
- Elites and bosses now start to crack and then also spark as they take damage for visual clarity.
- Lasers now have new animations.
- Fionne now laughs when she releases her buzzsaws.
- Captain Zelos' base damage increased from 3 -> 10.
- Added a homing missiles attack for Captain Zelos.
- Added a new side lasers attack for Captain Zelos.
- Captain Zelos now has 3 phases with each phase getting progressively more difficult.
ADJUSTMENTS
- The text that appears when you have scraps remaining and want to start a new run has been modified for clarity.
- Some translations have been updated.
- When revisiting perks that you have unlocked, it will no longer show a price in the info box.
- The Grid now fades in on scene start.
- Captain Zelos' movement bounds are now 1 unit closer to the center of the screen.
BUG FIXES
- Fixed a bug where Player would go invisible upon taking damage.
- Fixed a bug where dialog would attempt to appear and then break in arcade mode upon reaching a boss.
- Dialog text borders have been adjusted to compensate for the size of the text.
- Fixed a bug where menus would overlap if the back button was pressed too many times.
- Fixed a bug where some perks would be grayed out on first time the game is loaded each session.
Thanks and see you all next week! Keep flying!
Josh
Static City Games
