- Changes name of 'Quit to Title' button to 'Save and Quit' to better signal saves happen on quit
- Adds 'Help I'm Stuck' button which returns players to last checkpoint (or start of scene if they haven't touched a checkpoint)
- Reorganizes settings menu so Languages / Text Size / Save and Quit / Help I'm Stuck buttons are at top
- Fixes horizontal swing poles sometimes ignoring Hop after first jump
- Fixes some bad respawn areas in Boneyard, Void1, and ChallengRoom_Sponge
- Fixes issue where backing out of Grapple Barrel repeatedly could turn you invisible
- Camera and Mixtape Player now worth zero coins and don't give health when eaten
- Fixes logic of secret debug menu so it's harder to access for keyboard players
- Fixes hookshot related soft lock in HavenLockup after beating ShatteredMountain
- Fix for Ocean music layers for above and below water desyncing
- Removes unreachable Dark Bits in Void1 and MineshaftC
- Removes holes and weird collision under flip docks in Desert Canyon
- Bushes pulled out of the ground now respawn Veggies infinitely
- Keep 2 Haven guards around after finishing Shattered Mountain to make NPC achievement unmissable
- Makes a couple Goo Ball moments easier in Sewer Exit
- Adds Potato Beetle and Grasshopper somewhere to be found in Shattered Mountain and Ocean, respectively
- Fixes Gut Bomb Mixtape Achievement not proc'ing
- Fixes Challenge Room Achievement not proc'ing
- Fixes rare soft lock caused by missing renderers on Hop
- Adds FOV push and screenshake when boosting in minecarts
- Remakes all checkpoints and respawn navmesh in Void3
- Adds screenshake and audio to rotating island
- News and updates
- Big Hops Together
- January 15 Patch
Source: Steam Community (opens in a new tab)
