We got plenty bug reports this week, so we split our focus between the update and fixing the bugs we could squash quickly.
The rain schedule system is done, the game sets up the weather for the whole week ahead of time, and this will allow players to get a Weather forecast later from NPCs as a favor.
Each week has a set rain threshold, spring will be our rainy season and has more rain slots than other seasons, autumn has about half as much, there won't be a super dry season, but you should depend on natural irrigation during autumn.
Summer is more chaotic, it has the unique Harsh Sun weather that increases the temperature and dries out crop tiles much faster, and winter will have Snow, but it will probably come later.
Next week we will work on the NPC logic and reactions to weather. We are also still adding new critter and fish that spawn in specific weather.

