Update 0.32 - Pretty characters and new items
This time we have a lot of new content in several parts of Eville. Check out the changelow below to see everything summarized.
New characters
FIrst we are replacing all old characters with prettier ones! Check out our new Sorcerer Apprentice,
the peasant Esha and the Herb Witch Faria

Black Market Vendor
Introducing the black market which only opens at night. Meet Jasmine: She sells goods that you can't find during the day such as
- a Lockpick - allowing you to open doors, other players have locked
- a Smoke Grenade - Hides the role of the selected player from being identified
Trapper rework:

New Features:
- players now have equipment they can select which leads to several customization options:
- selectable Avatars with a large selection of different style varieties
- spray paintings
- accessories
- redesigned main menu with better visuals and menus that are now always accessible, such as options and the game guide
- revamped the main menu environments
- all new character models, replacing the old ones
- new Role Artworks ingame: Trapper, Detective, Thief, Axe Murderer, Slanderer, and others

Balancing:
- changed item availabilities: Lock & Key starts at 0 stock and restocks on day 1, 3 and 5
- changed item availabilities: Tome of Death starts at 0 and restocks on day 2
- increased the Lock & Key price to 80 Crowns
- Trapper abilities changed
Other changes:
- Reworked all roles in the Game Guide with a new, easier to read, layout
- replaced crypts and the church with a more detailed version
- Trapper's track ability was removed (for now)
- VestGames logo on game startup (yay!)

Fixes:
- fixed an exploit, allowing players to receive more coins on login than intended
- fixed an annoying collision for the players in the desert area
- fixed the item spawn area in the map menu
- role card text we're flickering sometimes
- fixed the game from being stuck after drawing a role sometimes
- fixed Lock & Key from effect being permanent
