
Hola, Capos ːcartel_loveː
Last week we left Early Access. We’ve been working non-stop to make our 1.0 Release as packed as it can be - some of the features like Enemy Gangs and Special Buildings were beta-tested out by all of you on Steam, but we packed the release with lots of other additions and reworks.
Since the 1.0 Release, we’ve made 2 patches, and aim to deliver the third one next week. We’ve also got a lot of feedback, and are already working on ways we can improve the player experience in Cartel Tycoon further, and we aim to release these changes along with new content in September.
With the 1.0 Release comes a slight price increases for the game that, of course, won’t affect those who already got the game during its' Early Access phase. The game now is twice as big as it was the last year, and we don’t only mean the file size.
Since starting in EA, we’ve made a new campaign, completely reworked Sandbox and Survival, made a Tutorial, a myriad of changes to the game, and a whole lot of additions.
We want to provide even more, and we already have plans for the upcoming FREE content updates, one of which is coming out this September along with a roadmap for our future plans!
The game will be priced at 29.99$ starting from August 12, and the regional price will be adjusted to reflect this change. The prices will change after the tinyBuild sale ends on August 12, so now you have a perfect opportunity to buy Cartel Tycoon 1.0 not only for the Early Access price but with a 30% sale discount!
https://store.steampowered.com/app/1220140/Cartel_Tycoon/
We’re so excited to watch the vision for Cartel Tycoon that we have crafted come to life during and after the Early Access period. “We” means both us and you, the players, because you helped so much. We once again want to thank you for your support and assure you that the game will be becoming better and larger (again, not just the file size) with every upcoming update.
