Hello all! And welcome to our first major update since releasing on Steam!
With this update, I aimed to make several modifications based on feedback I've received from the community in regards to the game's progression, difficulty, game feel, and replay value. Below you will find a full list of changes.
New features
- Key Ring: All keys have now been consolidated into one item, the Key Ring. When you pick up a new key, it will be added to your ring. Using this item in front of a door will cause the door to open if you have the appropriate key. No more fumbling through slots 4 & 5! Additionally, two more keys have been added to the game; find them to fill out your Key Ring and earn an achievement!
- Quaking Totem: A secret upgrade for the Tremor Totem has been added! This upgrade will increase the spread and overall breaking power of the Totem.
- Noltholi's Halo: This new item will provide a moderate amount of illumination in dark areas, along with highlighting pickups in the current room. It may have some other uses as well..
- Inspect zones will now display an arrow if there is more text to read, and a set of ellipses if you have exhausted that zone's information. Additionally, inspect zones now reset when you walk away from them.
- Players can now skip the game over screen by pressing inspect or use.
- Three new achievements have been added, two of which are secret. Get hunting!
Changes
- Adjusted some colliders to allow players easier access to tight passages
- Title screen now displays all options rather than giving vague instructions
- Start up screen will now give more direction instructions in the case of odd errors
- Doors are now animated
- Gave new sound effects to certain objects
- Modified some doors to accept different kinds of keys
- Modified elements of the GUI
- Changed the design of Lake Hali to fix the moire pattern effect
Bug Fixes
- Fixed a bug that locked players out of certain dialogue screens
- Fixed a bug that allowed players to walk through certain statues
- Fixed a bug that caused the safe to display its digits off-screen
- Fixed a bug that caused certain dialogue sequences to end too abruptly
- Fixed a bug that disallowed players from leaving certain areas
