Source: Steam Community (opens in a new tab)
Gameplay
- Added double jumping
- Added sprinting for Soldiers
- Lightphobe AI now uses abilities
Diffuculty Balancing
- Decreased Lightphobe shield amount (temporary ability) from 500 to 150
- Decreased default lightphobe_ai_multiplier from 2.5 to 1.5
- Decreased base movement speed for Soldiers (since they can now sprint)
Bugfixes
- Added invincibility frame when spawning in
- Fixed game sometimes crashing when kill feed is full due to widgets not being garbage collected properly
Other
- Improved controls text inside tutorial
- Added randomness to Soldier AI to make them feel more natural
- Improved object interaction