The big equipment update exits beta this week, but we'd like to focus on our reasoning behind the enemy changes. You can view the full list of changes here.
Area 1, Shakuzen Square, was notoriously tough on higher difficulty levels. Many high Ascension runs ended at Akane, the boss of the area. While we don't mind the occasional early game loss, the extreme difficulty of Area 1 meant that you often didn't get to make many choices before your run was over. We still want your decisions to matter, and Area 1 will still be noticeably harder on high Ascension, but the changes should make it much less likely for bad luck to end your run before it can even start. We also made several of Area 1's enemies less defensive in general, as this could cause some fights to stall out when using more defensive character artifacts.
The other areas haven't received any sweeping changes, but we took a look at the stats, and enemies which were underperforming or overperforming have been adjusted accordingly. Aria and Maribel weren't outliers in terms of power, but they were often very annoying due to how many Status cards were put directly into the player's draw pile. This often led to dead turns whenever you drew 4-5 Status cards at once. We wanted to reduce how frequently this occurred, while still keeping the Status cards relevant. Those encounters now use cards that apply Statuses to hand or discard instead. This means the damage will still rack up, without denying as many draws.
Let us know what you think of the changes! If you want to give us your feedback directly, consider joining our Discord. If you want to experience future content a week in advance, you can join the beta branch using the game's Steam settings. The patch notes are posted every Sunday.
The previous version, v0.67, is now live on the main branch. Enjoy!
Version v0.67.1 [Beta]
-You can now select 854x480, 1366x768, and 5120x2880 as the screen resolution.
-Updated the layering on the character select screen.
-Fixed an issue where certain game values did not track properly.
-Fixed missing borders and animation issues on certain menu buttons.
