Blastboard's online multiplayer has been revamped from the ground up to make it much easier to invite and more stable!
Participants do not need to be Steam friends with the lobby owner, just need to enter a 6-digit lobby code to join the game.
This update is specifically designed for streaming of viewers participation, so adds security features for playing with non-friends. Lobby owners can now use the feature to kick neglected members. Also, if the communication with a member is disconnected during a game, the member's turn will be skipped and the game will continue.
Other changes from ver. 1.1.1 are as follows:
- A lot of bugs of online multiplayer related with the old communication system have been fixed.
- The interval to determine if all the object balls have disappeared has been changed from 0.1 seconds to 1 frame. This will shorten the waiting time until the "Cleared!" is displayed.
- You can now set multiplayer's recommended rule.
- The appearance of the UI has been changed.
ver.2.0.1
- Fixed an issue that the weight of the cue ball was not displayed correctly.
