Ahoy, mateys!
Patch 1.4 is out, finally!
Main features are: 2 (you could say 2 and a half) new maps, set in the city of Batavia (present day Jakarta), filled with unique encounters.
NOTE: if you have your save file on The Inn map, you'll have to restart it from the Select Zone menu.
Other changes:
- Added more collectible pages to maps
- Added Acolyte enemy type
- Minor changes to a lot of maps
- Fixed: Blunderbuss and Hand Cannon did not have Burst III spell
- Fixed: emptied sockets were replaced by boot icon when reloaded
- Fixed: orange spell would not be applied to gun on loading, if blue spell was empty
- Fixed: garrisoned units would be offset by too much when reloaded
Editor changes:
- Grid is automatically turned on when pathing brushes are selected
- Cliff level can now be changed from GUI
- Added a bunch of new trigger actions
- Minor update to help page
- Patrol point's pauseTime attribute is now accessible through GUI
As always, the new maps might be unstable. Let me know if you encounter any bugs, crashes, or unfair difficulty spikes.
Thank you for your patience, my RTS side project is coming along really nice, but it takes a lot of time away from Rum & Gun. Nevertheless, I hope to get close to finishing the campaign in 2020.
Borington
