
Hey, everyone!
This month has been a busy one as usual, and we have made good progress. A couple of new mechanics are introduced to the game and some of the existing features are further improved. Here's a quick list of what we have done:
✏️ COMPLETED PAST MONTH
- Weather and world interaction improvements.
- Added mechanics such as boiling water and cooking things on fire without ever interacting with any kind of UI. For example, if you throw a piece of paper on fire, it will automatically burn.
- Lasso mechanic has been implemented. This mechanic is for catching distant items, not for animals, at least for now. This will be improved in the future.
- The campfire has been improved, it's now more interactive.
- More work on the crafting system
- the AI system framework has been improved, so it's much easier for us to improve the AI.
- More environmental assets have been created.
- More work on character clothing.
📌 PLANS FOR NEXT MONTH
- AI framework refactoring
- Combat system will be revisited.
- Injury and player stat systems will be improved.
- We will implement an interaction key UI to help players recognize required keys for interaction.
- Continue to work on clothing
- Continue to work on environmental assets.
The game continues to take shape and we are excited about the future! The development goes very well and hopefully, we will have more content to share in the future!
Thank you for reading, and have a nice day!
Discord: https://discord.com/invite/GeQ926zEyn
Twitter: @theblinddescent
Website: https://blinddescent.net/
