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Bugfix Patch

Hello there

This update mainly includes fixes to the previous Level Generator Rework update.

- Engine, software, tools update
- Added vibrations during hand collisions
- Balance the number of enemies on the map
- Improved performance (Levels should load even faster)
- Improved performance (Better global light management)
- Now, when you somehow manage to fall behind the map, you will be moved to a safe position in the last room you were in

- Fixed hint on how to change saber color
- Fixed bug where hidden enemies would fire before exiting the vent
- Fixed a bug where multiple hidden enemies could spawn in one vent
- Better area detection for enemy spawn
- Fixed some spawn bugs like opponent spawning in an obstacle
- Fixed access for extra content from streamer station