
Dear citizens of the Suzerainverse,
As spring unfolds and flowers blossom, we welcome you to the May broadcast. Like bees spreading pollen, we aim to share the vibrancy and growth of this beautiful season with you all!
This month, we've made significant strides in optimizing our new 3.0 version for mobile. Our goal is to ensure that the game runs smoothly on older devices, handling complex scenes and visually demanding 3D/2D elements in a more optimized way. Alongside these improvements, we've also achieved enhancements in battery life and introduced a new approach by splitting map modes and their rendering to optimize performance across all devices.
Moreover, the enhancements we've implemented for mobile have also benefited the PC version in our latest 3.0.8 update. These improvements include more efficient rendering and better-optimized lighting, making for a smoother and more visually appealing experience across all platforms.
We are very excited to continue refining and polishing the gaming experience. Using data from analytics and player surveys, we are actively balancing the game based on player feedback and metrics. In May, we launched a major update and are already deep into the development of the next smaller patch, which will be coming soon.

Additionally, we are enhancing the airforce feature within the war mechanic and initiated new mechanic changes for the larger content update in the future. This month, we also started concepting new scenes to deepen the narrative around Rizian politics, aiming to immerse players in the political arena with more agency. These efforts aim to deepen the game’s later stages and improve the narrative flow. We'll keep you updated on our progress.
Currently, our team is focused on implementing the new features of the mobile port and making the most of the indie games accelerator program to enhance the mobile gaming experience. This effort includes exploring innovative ways to engage different players with the Suzerain Universe.
Despite a busy schedule filled with conventions, travels, and holidays, we remain committed to improving our content as always. We are continuously gathering community feedback through our tracking system in Discord, which informs our content updates and iterations.
And...Great Timing!
This month, we’d love to hear your thoughts on the content we’ve been sharing. Your opinion is important to us and helps us improve. Please take a moment to fill out our survey and share your insights!
Collectible Creation Contest
We are excited to invite you to participate in our Collectible Creation Contest, a unique opportunity to leave your creative mark on "The Kingdom of Rizia," you love. This is your chance to design a unique collectible item that could become a permanent fixture in our game’s universe, enjoyed by players worldwide. Are you ready to channel your creativity and design an original collectible that embodies the spirit of the Kingdom?
Whether it’s a powerful artifact, a whimsical gadget, or a legendary piece of lore, we want your best ideas! Your design should be innovative, functional, and visually captivating, aligning with the game’s aesthetic and narrative.
How?
Join the Discord channel and follow our guidelines to submit your creation. Once submissions are in, the community will review and vote for their favorite collectibles. This is your chance to engage with fellow players, rally support, and showcase your creation. The collectible that resonates most with the community will be crowned the winner.
The game will integrate the winning collectible for the next 3.1 patch update. In addition to the honor of having your creation featured, you will receive the artist of the Suzerainverse role on Discord and will be invited to the next early testing round.
Let your creativity shine and become a part of our game’s legacy. We look forward to seeing you and wish you the best of luck in the contest!

The festival season officially kicked off this May, and we’re thrilled to share our adventures with you!
Earlier this month, the Torpor Games team returned to the Amaze Festival 🌟😍. It was an inspiring experience connecting with other indie studios, discussing our latest projects, and engaging with fellow creators and indie gaming fans. The passion and enthusiasm we encountered reaffirmed our love for what we do.
Fueled by this inspiration, we’re excited to bring you even more innovative and engaging content!

Two weeks ago, we had the privilege of hosting a booth at the Nordic Games Conference (NG Spring 24) in Malmö, Sweden, thanks to the generous sponsorship of medianet berlinbrandenburg e.V. The event brought together passionate gamers, talented developers, and industry peers, fostering meaningful discussions and valuable networking opportunities.
We showcased our new DLC, "The Kingdom of Rizia," with its innovative turn-based war mechanic, and pitched "The Conformist" to an enthusiastic audience. It was an unforgettable chance to connect with fans, forge new business relationships, and learn from the people we admire in the industry.

Last but not least, we are happy to announce that the Rizia soundtrack is now available on Spotify, YouTube, and Bandcamp. It's only £5 and James enjoyed exploring new styles in this soundtrack and we hope you’ve all enjoyed listening to it so far!
Furthermore, stay tuned for next month for a nice surprise!

We will take a break in June, but don't worry! We will come back in August with a combined update for June and July!
Glovurius axa Rizia!
A’Morgna her Coren!
https://store.steampowered.com/app/2352340/Suzerain_Kingdom_of_Rizia/
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